function getRef(id) {
  if (isDOM) return document.getElementById(id);
  if (isIE4) return document.all[id];
  if (isNS4) return document.layers[id];
}

function getSty(id) {
  return (isNS4 ? getRef(id) : getRef(id).style);
}

// Hide timeout.
var popTimer = 0;
var openTimer = 0;
var hover = 50;
// Array showing highlighted menu items.
var litNow = new Array();
// Alignment of menu text
var textAlign = 'center';

//gsb I put the popMenu function call in a timer to delay the presentation
//gsb of the menu.  This way if the user is just gliding over the menu, it
//gsb won't present unless the user actually hovers for hover ms.
//gsb Note that I also have to clearTimeout in the popOut function.
function popOver(menuNum, itemNum) {
  clearTimeout(popTimer);
  clearTimeout(openTimer);
  var func_call = 'popMenu(' + menuNum + ', ' + itemNum + ')';
  openTimer = setTimeout(func_call, hover);
}

function popMenu(menuNum, itemNum) {
  hideAllBut(menuNum);
  litNow = getTree(menuNum, itemNum);
  changeCol(litNow, true);
  targetNum = menu[menuNum][itemNum].target;
  if (targetNum > 0) {
    thisX = parseInt(menu[menuNum][0].ref.left) + parseInt(menu[menuNum][itemNum].ref.left);
    thisY = parseInt(menu[menuNum][0].ref.top) + parseInt(menu[menuNum][itemNum].ref.top);
    with (menu[targetNum][0].ref) {
      left = parseInt(thisX + menu[targetNum][0].x);
      top = parseInt(thisY + menu[targetNum][0].y);
      visibility = 'visible';
    }
  }
}

function popOut(menuNum, itemNum) {
  clearTimeout(openTimer);
  if ((menuNum == 0) && !menu[menuNum][itemNum].target)
    hideAllBut(0)
  else
    popTimer = setTimeout('hideAllBut(0)', 500);
}

function getTree(menuNum, itemNum) {
// Array index is the menu number.
// The contents are null (if that menu is not a parent)
// or the item number in that menu that is an ancestor (to light it up).
itemArray = new Array(menu.length);

  while(1) {
    itemArray[menuNum] = itemNum;
    // If we've reached the top of the hierarchy, return.
    if (menuNum == 0) return itemArray;
    itemNum = menu[menuNum][0].parentItem;
    menuNum = menu[menuNum][0].parentMenu;
  }
}

// Pass an array and a boolean to specify colour change, true = over colour.
function changeCol(changeArray, isOver) {
  for (menuCount = 0; menuCount < changeArray.length; menuCount++) {
    if (changeArray[menuCount]) {
      newCol = isOver ? menu[menuCount][0].overCol : menu[menuCount][0].backCol;
      // Change the colours of the div/layer background.
      with (menu[menuCount][changeArray[menuCount]].ref) {
        if (isNS4) bgColor = newCol;
	else backgroundColor = newCol;
      }
    }
  }
}

function hideAllBut(menuNum) {
  var keepMenus = getTree(menuNum, 1);
  for (count = 0; count < menu.length; count++)
    if (!keepMenus[count])
  menu[count][0].ref.visibility = 'hidden';
  changeCol(litNow, false);
}

// *** MENU CONSTRUCTION FUNCTIONS ***

function Menu(isVert, popInd, x, y, width, overCol, backCol, borderClass, textClass) {
  // True or false - a vertical menu?
  this.isVert = isVert;
  // The popout indicator used (if any) for this menu.
  this.popInd = popInd
  // Position and size settings.
  this.x = x;
  this.y = y;
  this.width = width;
  // Colours of menu and items.
  this.overCol = overCol;
  this.backCol = backCol;
  // The stylesheet class used for item borders and the text within items.
  this.borderClass = borderClass;
  this.textClass = textClass;
  // Parent menu and item numbers, indexed later.
  this.parentMenu = null;
  this.parentItem = null;
  // Reference to the object's style properties (set later).
  this.ref = null;
}

function Item(text, href, frame, length, spacing, target) {
  this.text = text;
  this.href = href;
  this.frame = frame;
  this.length = length;
  this.spacing = spacing;
  this.target = target;
  // Reference to the object's style properties (set later).
  this.ref = null;
}

//gsb Added the menu parameter so I can treat the scripts as common code
//gsb and put the menu definitions in a separate file.
function writeMenus() {
  if (!isDOM && !isIE4 && !isNS4) return;

  //gsb Get the menu array from the window object.
  //gsb This allows me to separate the menu creation from the menu
  //gsb definition code.
  menu = window.menus;

  for (currMenu = 0; currMenu < menu.length; currMenu++) with (menu[currMenu][0]) {
    // Variable for holding HTML for items and positions of next item.
    var str = '', itemX = 0, itemY = 0;

    // Remember, items start from 1 in the array
    // (0 is menu object itself, above).
    // Also use properties of each item nested in the other with()
    // for construction.
    for (currItem = 1; currItem < menu[currMenu].length; currItem++) with (menu[currMenu][currItem]) {
      var itemID = 'menu' + currMenu + 'item' + currItem;

      // The width and height of the menu item - dependent on orientation!
      var w = (isVert ? width : length);
      var h = (isVert ? length : width);

      // Create a div or layer text string with appropriate styles/properties.
      // Thanks to Paul Maden (www.paulmaden.com) for helping debug this in
      // IE4, apparently the width must be a miniumum of 3 for it to work
      // in that browser.
      //gsb I added the "z-index: 10;" to force the menus to appear on top.
      if (isDOM || isIE4) {
        str += '<div id="' + itemID + '" align="' + textAlign + '" style="z-index: 10; position: absolute; left: ' + itemX + '; top: ' + itemY + '; width: ' + w + '; height: ' + h + '; visibility: inherit; ';
	if (backCol) str += 'background: ' + backCol + '; ';
	str += '" ';
      }

      if (isNS4) {
        str += '<layer id="' + itemID + '" align="' + textAlign + '" left="' + itemX + '" top="' + itemY + '" width="' +  w + '" height="' + h + '" visibility="inherit" ';
	if (backCol) str += 'bgcolor="' + backCol + '" ';
      }

      if (borderClass) str += 'class="' + borderClass + '" ';

      // Add mouseover handlers and finish div/layer.
      str += 'onMouseOver="popOver(' + currMenu + ',' + currItem + ')" onMouseOut="popOut(' + currMenu + ',' + currItem + ')">';

      // Add contents of item (default: table with link inside).
      // In IE/NS6+, add padding if there's a border to emulate NS4's
      // layer padding. If a target frame is specified, also add that
      // to the <a> tag. Only include the <a> tag if the href is not null.
      //gsb Added style="padding-top:2px;" to push the menu items closer
      //gsb to the vertical center of the menu boxes.  Note that I had to
      //gsb reduce the start position by 2 to compensate.
      str += '<table width="' + (w - 8) + '" border="0" cellspacing="0" cellpadding="' + (!isNS4 && borderClass ? 3 : 0) + '"><tr><td' + (href ? ' ' : ' class="' + textClass + '" ') + ' align="' + textAlign + '" height="' + (h - 7) + '" style="padding-top:2px;">' + (href ? '<a class="' + textClass + '" href="' + href + '"' : '') + (frame ? ' target="' + frame + '">' : (href ? '>' : '')) + text + (href ? '</a>' : '') + '</td>';

      if (target > 0) {
        // Set target's parents to this menu item.
	menu[target][0].parentMenu = currMenu;
	menu[target][0].parentItem = currItem;

	// Add a popout indicator.
        //gsb Added style="padding-top:2px;" to push the menu items closer
        //gsb to the vertical center of the menu boxes.
	if (popInd) str += '<td class="' + textClass + '" align="right" style="padding-top:2px;">' + popInd + '</td>';
      }
      str += '</tr></table>' + (isNS4 ? '</layer>' : '</div>');
      if (isVert) itemY += length + spacing;
      else itemX += length + spacing;
    }
    if (isDOM) {
      var newDiv = document.createElement('div');
      document.getElementsByTagName('body').item(0).appendChild(newDiv);
      newDiv.innerHTML = str;
      ref = newDiv.style;
      ref.position = 'absolute';
      ref.visibility = 'hidden';
    }

    // Insert a div tag to the end of the BODY with menu HTML in place for IE4.
    if (isIE4) {
      document.body.insertAdjacentHTML('beforeEnd', '<div id="menu' + currMenu + 'div" ' + 'style="position: absolute; visibility: hidden">' + str + '</div>');
      ref = getSty('menu' + currMenu + 'div');
    }

    // In NS4, create a reference to a new layer and write the items to it.
    if (isNS4) {
      ref = new Layer(0);
      ref.document.write(str);
      ref.document.close();
    }

    for (currItem = 1; currItem < menu[currMenu].length; currItem++) {
      itemName = 'menu' + currMenu + 'item' + currItem;
      if (isDOM || isIE4) menu[currMenu][currItem].ref = getSty(itemName);
      if (isNS4) menu[currMenu][currItem].ref = ref.document[itemName];
    }
  }
  with(menu[0][0]) {
    ref.left = x;
    ref.top = y;
    ref.visibility = 'visible';
  }
}

// These two lines handle the window resize bug in NS4. See
// <body onResize="...">. I recommend you leave this here as otherwise
// when you resize NS4's width menus are hidden.
var popOldWidth = window.innerWidth;
nsResizeHandler = new Function('if (popOldWidth != window.innerWidth) location.reload()');

// This is a quick snippet that captures all clicks on the document
// and hides the menus every time you click. Use if you want.
if (isNS4) document.captureEvents(Event.CLICK);
document.onclick = clickHandle;

function clickHandle(evt) {
 if (isNS4) document.routeEvent(evt);
 hideAllBut(0);
}
